method Providence.prototype.assignProbabilitiesToActions import { Providence } from "."; const { assignProbabilitiesToActions } = Providence.prototype; Providence.prototype.assignProbabilitiesToActions(random: Random, actorReference: ActorReference, actionReferences: readonly ActionReference[]): Promise<readonly WeightedAction[]> Assigns probabilities to Actions based on Actor and game state Parameters random: Random actorReference: ActorReference actionReferences: readonly ActionReference[] Return Type Promise<readonly WeightedAction[]>